animation

Animation is a method in which pictures are manipulated to appear as moving images. In traditional animation, images are drawn or painted by hand on transparent celluloid sheets to be photographed and exhibited on film. Today most animations are made with computer-generated imagery (CGI). Computer animation can be very detailed 3D animation, while 2D computer animation can be used for stylistic reasons, low bandwidth or faster real-time renderings. Other common animation methods apply a stop motion technique to two and three-dimensional objects like paper cutouts, puppets or clay figures. Commonly the effect of animation is achieved by a rapid succession of sequential images that minimally differ from each other. The illusion—as in motion pictures in general—is thought to rely on the phi phenomenon and beta movement, but the exact causes are still uncertain. Analog mechanical animation media that rely on the rapid display of sequential images include the phénakisticope, zoetrope, flip book, praxinoscope and film. Television and video are popular electronic animation media that originally were analog and now operate digitally. For display on the computer, techniques like animated GIF and Flash animation were developed.

Apart from short films, feature films, animated gifs and other media dedicated to the display moving images, animation is also heavily used for video games, motion graphics and special effects. The physical movement of image parts through simple mechanics in for instance the moving images in magic lantern shows can also be considered animation. Mechanical animation of actual robotic devices is known as animatronics.

28. November 2015

Fest Anca

International Festival of Animated Films “Fest Anča” took place 18th – 22nd of June 2014 in Zilina. Matej Mazák (member of TRAKT) was the stage and […]
28. November 2015

Illumination of Advent

For the December event ‘Magic of Christmas in Trenčín artists Lukas Matejka (TRAKT) and Pavol Soukal created visual mapping projections, particular for a symbol of Trenčín […]
28. November 2015

Nomads land Praha

TRAKT (SK) and Mamapapa (CZ) took part in the December residence “Nomads Land” in Prague. The area of DIVUS SPACE was for artists the base and […]
28. November 2015

Workshop animation & vj

During the Christmas time, 14th of December 2013 was held animation and VJ workshop in the foyer of the Regional Cultural Centre in Prievidza, under the […]
28. November 2015

Nomads land Košice

During the last October week visual team from Hopes and Memories project took a place in Košice, in east part of Slovakia. Artist from TRAKT and […]
28. November 2015

H&M Residence Wroclaw

Lukas Matejka (TRAKT), Tomas Zizka (Mamapapa) and Agnieszka Ćwieląg attended residency in Wroclaw. Artists were participating and Avant Art Festival, and by night walked to the […]
28. November 2015

Beamvertising, Divadelna Nitra

TRAKT participated at the International Theatre Festival Nitra 2013 with the project Beamvertising forthright in the streets of Nitra. Projections especially prepared for this festival, have […]
28. November 2015

Slovak beamvertising

TRAKT premiered the project Slovak beamvertising in the streets of Trencin, Dubnica nad Vahom and vicinity on August 25th 2013. During the night were projected unconventional […]
28. November 2015

DVD Videoart from Slovakia

VIDEOART FROM SLOVAKIA (2013) is new compilation, released start of February 2013 by TRAKT. Curators of compilation Lukas Matejka and Michal Murin selected 26 videoart pieces […]
28. November 2015

Videoart match vol.5

Stefan Olis & Lukas Matejka, both curators, introduced the best student videos from the V4 countries (Hungary, Poland and Czech Republic) at the event called Videoart […]
27. November 2015

Videoart match vol.4

Club 77 (Banska Bystrica) hosted the 4th Vintage Videoart Match, under the direction of curators: Lukas Matejka and Stephen Olis.. In a pleasant environment as created […]
27. November 2015

Bare feet

Bare feet symbolizes the life of dancer touching his nature through the floor. To understand ourselves in the real world more deeply we need basis created […]